Krillion Cheats: Today's Answers and Hints
Rarest answers for Monday, October 19, 2026
Example data: this day still holds placeholder entries, not real answers. They will be replaced once the editor has played and verified the day.
| # | Prompt | Tier 6 answer |
|---|---|---|
| 1 | EXAMPLE_PLACEHOLDER | PLACEHOLDER_ANSWER |
| 2 | EXAMPLE_PLACEHOLDER | PLACEHOLDER_ANSWER |
| 3 | EXAMPLE_PLACEHOLDER | PLACEHOLDER_ANSWER |
| 4 | EXAMPLE_PLACEHOLDER | PLACEHOLDER_ANSWER |
| 5 | EXAMPLE_PLACEHOLDER | PLACEHOLDER_ANSWER |
| 6 | EXAMPLE_PLACEHOLDER | PLACEHOLDER_ANSWER |
| 7 | EXAMPLE_PLACEHOLDER | PLACEHOLDER_ANSWER |
Guides
- HintsThree graded hints per prompt, answers folded away until you want them.
- ScoringAll six tiers explained, with a worked example of a full seven-prompt dive.
- GeographyHow to dig past the capitals everyone types first on place prompts.
- WikiModes, menus, answer matching and the rest of the rules in one place.
- UnlimitedWhat infinite mode is, how it differs from the daily dive, how to practise.
- ArchiveEvery day we have covered, grouped by month, one click from its answers.
What you'll find here
Krillion gives everyone the same seven prompts each day, and the score rewards answers that few other players think of. That design makes a plain answer key less useful than usual. Finding a valid answer is rarely the hard part; knowing which answers sit in the deep tiers is. So every day page on this site lists all six tiers for each prompt, and you can see exactly where the line between an obvious answer and a rare one falls.
The table above only shows the rarest answer we recorded for each prompt. The full day page adds the complete tier breakdown, three graded hints per prompt and a short note on what made the rare picks rare.
Play first, check after
The daily puzzle only feels like a dive if you go in blind. A routine that works: play your seven prompts, then come back here and compare. Look for prompts where your answer landed a tier or two short and ask what pushed the other answers deeper. Usually it is a narrower subcategory, an older or regional name, or something that is famous inside one field and unknown outside it. That habit lifts your scores faster than memorising lists, because the prompts change every day and a list only helps once.
Stuck halfway through? Use the hints page rather than the answer table. Each prompt gets three hints that become more specific step by step, and the answers stay folded away until you open them yourself.
How each day's answers are put together
Our editor enters the answers by hand after playing the day's prompts and checking what the game accepted. Nothing here is generated or guessed. When a prompt allows a long list of valid answers we show a representative set for each tier rather than every entry, and the game is always the final word on what counts. Spot an answer in the wrong tier? Tell us and the day page gets corrected in the archive.
Guides worth reading once
New to the game? The wiki covers the modes, the menu and how answer matching works. The scoring guide walks through all six tiers with a worked example of a full seven-prompt dive. Fans of place names should read the geography strategy page, and if you play the endless mode, the unlimited guide explains how it differs from the daily puzzle and how to use it as practice.